Having just a few issues right here with double facet supplies…
I’ve simply created a single rectangular object, and utilized a texture to at least one facet. Exported it to Collada with “Export Two-sided faces” not set. And saved the file.
Then set the “Export Two-sided faces” and saved once more. I then in contrast the ensuing 2 .DAE recordsdata utilizing Past Evaluate, and there seems to be no distinction (besides the interior timestamps, and the feel path)
If I then apply the feel to each faces of the thing, and repeat the export, with “Export Two-sided faces” set / not set, once more there is no such thing as a (efficient) distinction between the recordsdata.
Is the “Export Two-sided faces” truly doing something?
Evaluating the recordsdata with one versus two faces textured, I can see the variations which appear to be it creates a second object co-planar with the primary. It additionally appears so as to add a lambert shade along with the prevailing materials, which I didn’t actually ask it to do…
Are there any plans to permit the double sided materials to be specified within the Collada information utilizing
as per the Collada 1.4.1 doc?