Stable is damaged if I transfer/disguise something – #6 by system – Technical Issues


I’ve a bizarre problem, generally I create a stable becoming a member of or substracting different solids on it, all the pieces seems advantageous, but when I transfer this stable, or simply transfer some other stable with out contact that one, it broke, the stable it’s not longer a stable, if I take advantage of the “stable inspector” plugin after create the stable, present no errors, if I transfer or disguise the stable, inmediately brokes and the inspector present that I’ve 2 border surfaces, only for transfer the stable, anybody know whats occurring?



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